#include "Pliers.h"
#include "StaticData.h"

Pliers::Pliers(void)
{
    positionX = 540;
    positionY = 20;
    px = 0;
    py = 0;
    rectWidth = 0;
    rectHeight = 240;
    imageName = STATIC_DATA_STRING("pliers_image");
}

Pliers::~Pliers(void)
{
}

Tool* Pliers::spriteWithTexture(CCTexture2D* aTexture)
{
    Pliers* pliers = new Pliers();
    pliers->initWithTexture( aTexture );
    pliers->autorelease();
    
    return pliers;
}